![]() ![]() Say you had 3 ele shamans in a premade, I would just split them up and have the rest of their group peel for them and follow their calls. ![]() ![]() >the shaman can just turn to target 2 right after and repeat. The healer would have to know the enemy shamans target and precast a heal on the target, hoping it would land correctly. ![]() Giving the enemy healers no time to respond befoure the shock / execute (if even needed). LB + CL hits the target more or less at the same time. So for organized pvp the target is always dead. > a healer or high value target is deleted, if it for some reason should still be alive the target is so low it would be in execute range. Simply LB (has a fairly long travel time) + chain lightning follow up with a shock and its GG right off the bat even without a single interupt, cd or trinket used. Nothing else comes close for grouped pvp in my mind (atleast not for Ab). If Pyro doesn't crit then it doesn't do anything but tickle, and casters have very very low spell crit in Vanilla (less than a fresh 110 green geared Fire mage does in Legion).īg / premade elemental shaman have 550- 600+ sp and offcourse always flask up just for extra salt. I'd probably put Warlock in third place since they're tanky af, have Fear (and CoEx if spec'd), and can one-shot with Shadow Bolt crits if they spec into Ruin.įrost Mages are strong too but have no HP so melee will global them, and PoM-Pyro is still a gimmick that, even with gear, relies too much on RNG. The one weakness to them is their low casting range on Mind Flay (it's 24 yards when talented).Ī geared Arms Warrior with a pocket healer (especially Paladin) is unstoppable, but even without one they're brutal. Vampiric Embrace gives the entire group a permanent 20% (30% if talented) heal on Shadow Damage dealt. Their only DoT does such an insane amount of damage that it will kill anyone under 3500HP solely on its own once you get over 400 Spell Damage (easy with flask). Both an offensive and defensive Dispel, Psychic Scream, snare from Mind Flay, and an RNG stun that doesn't diminish with regular stuns. Shadowform and Inner Fire can give up to a 45% Physical Damage reduction. Tankier than a Warlock, especially against melee. I actually forgot about them and had to edit this post to mention. By far the strongest PvP spec on its own is a Shadow Priest. ![]()
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